Intro To Maya 3D Animation For Beginners

Posted in: Tutorials | By: AD-TEAMSSS | 24-08-2022, 22:49 | 0 Comments
24
August
2022

Last updated 7/2020MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 11.31 GB | Duration: 16h 18m

Introduction to Autodesk Maya!


Learn modeling, animation, rigging, texturing, materials, rendering, lighting & dynamics

What you'll learn
Modeling
Texturing
UV Mapping
Animation
Dynamics
Rigging
Rendering
Lighting
Materials
Requirements
None
Description
Autodesk Maya for Bners Complete Course[16hr 30min] Project Files IncludedThis a step-by-step tutorial showing how to use Maya. Modeling, Texturing, Rendering, Lighting, Materials, Rigging, Animation, and Dynamics will all be covered. Learn from an industry professional with over 14 years of teaching experience. You will start off creating a snowman scene that will give you an overview of the different things Maya can do. From there you will dive deep into each aspect. Project files are included so you can easily follow along. Follow from start to finish or jump into any section that you are interested in. Each video is around 10 minutes or less to help you get your information as direct as possible. Files:All files need Maya 2020 or newer to open Adobe Photoshop recommended for some texturing filesAdobe After Effects recommended for some rendering lessonsVideo TutorialsThere are 126 Video Tutorials averaging about 10 minutes per video. These can be viewed in order or feel free to jump into any lesson to just learn a specific technique. Lessons:See free preview overview for each section![ 1hr 41min] Quick Start Overview Project Modeling Snowman (using views to align primitives) Adding Color (adding materials) Creating Trees Adding Dynamic Snow Animating Hat Lighting Rendering Video[ 3hr 32min] Modeling Hard Surface (Polygon) Organic Character (Polygon)[ 2hr 00min] Texturing Proper Resolution UV Mapping Hard Surface UV Mapping Organic Texturing (Photoshop) [ 1hr 25min] Materials / Rendering / Lighting Bump, Specular, and Transparency Maps Hypershade / Attribute Editor Chrome, Glass, and more 3 Point Lighting Rendering Image Sequence[ 1hr 29min] Rigging Blendshapes Skeleton (Human IK) Control Rig (Human IK) Face Joints / Constraints Painting Skin Weights Custom GUI Set Driven Keys Custom Attributes[ 3hr 21min] Animation Bouncing Ball Walk Cycle Lip Sync Turntables Graph Editor / Dope Sheet Animation Layers Motion Paths / Cycle Infinity [ 2hr 08min] Dynamics Active and Passive Rigid Bodies Bowling / Catapult / Dominoes / Jenga Cloth Trees Particles (Water / Smoke) Fluid Containers (Logo Fade) Constraints Cache

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: Quick Start Overview Project

Lecture 2 PREVIEW - QUICK START OVERVIEW

Lecture 3 Files for Lesson >

Lecture 4 001 Interface

Lecture 5 002 Snowman Scene Navigation

Lecture 6 003 Snowman Grouping and Duplication

Lecture 7 004 Snowman Duplicate Special

Lecture 8 005 Snowman Component vs Object Mode

Lecture 9 006 Snowman Color

Lecture 10 007 Snowman Tree

Lecture 11 008 Snowman Snow

Lecture 12 009 Snowman Project Folder and Saving

Lecture 13 010 Snowman Importing Textures

Lecture 14 011 Snowman Adding Snowflake to Particles

Lecture 15 012 Snowman Lights

Lecture 16 013 Snowman Layers

Lecture 17 014 Snowman Animation

Lecture 18 015 Snowman Rendering

Lecture 19 016 Snowman Video

Lecture 20 017 Snowman Video Compression

Section 3: Modeling

Lecture 21 PREVIEW - MODELING

Lecture 22 /// FILES FOR LESSON ///

Lecture 23 Intro Extrude Insert Edge Loop

Lecture 24 Intro Custom Shelf

Lecture 25 Intro Moving Vertices

Lecture 26 Computer Setting Project Folder

Lecture 27 Computer Extrude

Lecture 28 Computer Keep Faces Together

Lecture 29 Computer Wedge

Lecture 30 Computer Scale Straight Lines

Lecture 31 Computer Curves

Lecture 32 Computer Extrude Along Curve

Lecture 33 Computer Smooth

Lecture 34 Computer Bridge

Lecture 35 Computer Circularize

Lecture 36 Computer Edit Pivot Duplicate Special

Lecture 37 Computer Cleaning Up Scene

Lecture 38 Computer Duplication

Lecture 39 Computer Viewport Settings

Lecture 40 Character Image Planes

Lecture 41 Character Torso

Lecture 42 Character Arms

Lecture 43 Character Legs

Lecture 44 Character Feet

Lecture 45 Character Hands

Lecture 46 Character Head

Lecture 47 Character Facial Edge Loops

Lecture 48 Character Facial Cavities

Lecture 49 Character Ear

Lecture 50 Character Soft Select

Lecture 51 Character Sculpting Brushes

Lecture 52 Character Clothing

Lecture 53 Character Cleaning Up Outliner

Lecture 54 Character Scale

Section 4: Texturing / UV Mapping

Lecture 55 PREVIEW - TEXTURING

Lecture 56 /// FILES FOR LESSON ///

Lecture 57 UV Mapping Theory

Lecture 58 Texture Jet Resolution

Lecture 59 Textures Jet Practice

Lecture 60 Texture Jet Assigning Color File

Lecture 61 Texture Jet Texturing

Lecture 62 Texture Jet Resolution Final

Lecture 63 UVMapping Fundamentals

Lecture 64 UVMapping Cat CheckerTest

Lecture 65 UVMapping Cat Unfolding Shells

Lecture 66 UVMapping Cat UVLayout

Lecture 67 UVMapping Jet PlanarProjecting

Lecture 68 UVMapping Jet UVLayout

Lecture 69 Texture Coffee Mug Challenge

Lecture 70 Answer Coffee UVs

Lecture 71 Answer Coffee Texture

Section 5: Materials / Rendering / Lighting

Lecture 72 PREVIEW - MATERIALS / RENDERING / LIGHTING

Lecture 73 /// FILES FOR LESSON ///

Lecture 74 Materials BrickWall Bump Maps

Lecture 75 Materials BrickWall SpecularMaps

Lecture 76 Materials BrickWall TransparencyMaps

Lecture 77 Materials Intro

Lecture 78 Materials Hypershade

Lecture 79 Materials Presets

Lecture 80 Materials Glass

Lecture 81 Lighting Intro

Lecture 82 Lighting 3 Point Lighting

Lecture 83 Rendering

Section 6: Rigging

Lecture 84 PREVIEW - RIGGING

Lecture 85 /// FILES FOR LESSON ///

Lecture 86 Blendshapes

Lecture 87 Skeleton (Human IK)

Lecture 88 Skeleton (Face Joints)

Lecture 89 Control Rig (Human IK)

Lecture 90 Constraints (Eye Aim)

Lecture 91 Painting Skin Weights

Lecture 92 Painting Skin Weights (Jaw)

Lecture 93 Creating Face GUI

Lecture 94 Setting Limits

Lecture 95 Set Driven Keys

Lecture 96 Adding Custom Attributes

Section 7: Animation

Lecture 97 PREVIEW - ANIMATION

Lecture 98 /// FILES FOR LESSON ///

Lecture 99 Animation Settings

Lecture 100 Animation Ball Bounce (Key Frame Intro)

Lecture 101 Animation Ball Bounce (Graph Editor)

Lecture 102 Animation Ball Bounce (Rotation)

Lecture 103 Animation Shark (Cycle Infinity)

Lecture 104 Animation Shark (Motion Paths)

Lecture 105 Rig Introduction

Lecture 106 Walk Cycle Introduction

Lecture 107 Walk Cycle (Blocking)

Lecture 108 Walk Cycle (Graph Editor)

Lecture 109 Walk Cycle (Graph Editor) part 2

Lecture 110 Walk Cycle (Left Foot Roll)

Lecture 111 Walk Cycle (Right Foot Roll)

Lecture 112 Walk Cycle (Motion Trail) part 1

Lecture 113 Walk Cycle (Motion Trail) part 2

Lecture 114 Walk Cycle (Follow Through)

Lecture 115 Walk Cycle (Polish)

Lecture 116 Walk Cycle (Dope Sheet)

Lecture 117 Walk Cycle (Animation Layers)

Lecture 118 Lip Sync Setup

Lecture 119 Lip Sync (Import Reference)

Lecture 120 Lip Sync (Matching Mouth)

Lecture 121 Lip Sync (Matching Lips and Tongue)

Lecture 122 Lip Sync (Head Movements)

Lecture 123 Lip Sync (Body Movements)

Lecture 124 Turntable Setup

Lecture 125 Turntable Render

Section 8: Dynamics

Lecture 126 PREVIEW - DYNAMICS

Lecture 127 /// FILES FOR LESSON ///

Lecture 128 Active and Passive Rigid Bodies

Lecture 129 Baking Simulation

Lecture 130 Bowling (Editing Rigid Bodies)

Lecture 131 Catapult (Adding Constraints)

Lecture 132 nCloth (Nucleus Defined)

Lecture 133 Flag (nConstraints)

Lecture 134 Curtain (Slide Constraints)

Lecture 135 Tree Leaves (Component to Component Constraint)

Lecture 136 Cache

Lecture 137 nCloth Presets

Lecture 138 nParticles

Lecture 139 nParticles (Water)

Lecture 140 nParticles (Balls)

Lecture 141 nParticles (Points)

Lecture 142 nParticles (Smoke)

Lecture 143 Fluid Containers (Logo Fade)

Bner Students

HomePage:
[url]Https://anonymz.com/https://www.udemy.com/course/autodesk-maya-for-bners-complete-course/[/url]




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