Last updated 12/2019MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 5.23 GB | Duration: 4h 45m
Model and Texture a Sci-Fi Game Prop using Zbrush, 3Ds max, Substance Painter, and Marmoset
What you'll learn
Acquire artistic theory in modeling and texturing game props
Understand the industry pipeline of creating AAA quality game asset
How to efficiently retopologize
Prepare models for baking
Create believable scratches, dirt, and discoloration
Render high quality finished product for portfolio presentation
Requirements
Intermediate knowledge of Zbrush, 3ds Max, Substance Painter and Marmoset
Description
Instructor InfoDesmond Man is currently an Environment Artist working in AAA console games.