Creating Foliage In Substance Designer Bogodar Havrylyuk

Posted in: Tutorials | By: LeeAndro | 30-06-2019, 14:50 | 0 Comments
30
June
2019
Creating Foliage In Substance Designer Bogodar Havrylyuk
Creating Foliage In Substance Designer Bogodar Havrylyuk | 2.16GB

Well known for his extensive foliage projects and unique style, Bogodar has collaborated with Levelup.Digital to share his workflow for foliage creation. Learn how to create a leaf generator, and add parameters such as age, color variation, damage, and waterdrops in Substance Designer. Gain insight into how to generate UV Atlases, and watch as Bogodar creates 3D models in 3dsMax. Finally, learn how to setup your presentation in Unreal.

In this fully narrated, step-by-step tutorial, Bogodar shares his personal techniques for creating a Mustard Leaf. Whether you're new to Substance Designer, or a seasoned user, you will come away with something new to integrate into your workflow.

Format Video Tutorial
Software Substance Designer, 3dsMax, Unreal
Level Intermediate
Duration 4 Hours
Prerequisite Familiar with software used
Artist Bogodar Havrylyuk

TUTORIAL CONTENTS
Creating Leaf Generator
Color Variation
Adding Damage & Waterdrops
Expose Parameters
UV Atlas
Creating 3D Model
Presentation

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