Singomakers Fatmaker v1.1.0 WiN OSX RETAiL

Posted in: Audio Apps / Windows / MacOSX | By: Bo0mB0om | 17-08-2019, 20:21 | 0 Comments
17
August
2019

Singomakers Fatmaker v1.1.0 WiN OSX RETAiL
 Singomakers Fatmaker v1.1.0 WiN OSX RETAiL | 11 Mb
Singomakers are very proud to present their brand new plugin Fatmaker. Fatmaker is not just a regular equalizer, it's a multiband saturator mixed with different processing chains for each band and a powerful equalizer created for the best mixing and mastering results!

 

Voxengo PrimeEQ v1.2

Posted in: Audio Apps / Windows | By: Bo0mB0om | 17-08-2019, 19:22 | 0 Comments
17
August
2019

Voxengo PrimeEQ v1.2
Voxengo PrimeEQ 1.2 | 7.6 Mb

PrimeEQ is a parametric equalizer AAX, AudioUnit and VST plugin for professional streaming, sound and music production applications. PrimeEQ was designed to be the first equalizer to reach for when stream, track or mix equalization is necessary: just insert the plug-in, put and drag the control points to the desired positions.

 

StudioLinked Infiniti Expansion Swurve 2 Library WiN / OSX

Posted in: Audio Apps / Windows / MacOSX | By: Bo0mB0om | 17-08-2019, 17:57 | 0 Comments
17
August
2019

StudioLinked Infiniti Expansion Swurve 2 Library WiN / OSX
StudioLinked Infiniti Expansion Swurve 2 Library WiN / OSX | 1.47 Gb / 1.46 Gb
Swurve 2 Library is sound library. Packed with all the apps, leads, basses, sound fxs and more inspired by classic video game music and sound cards. Powered by the new Infiniti Player Engine.

 

Altair Activate Professional Edition 2019.2 ISO-TBE

Posted in: Softwares / ISO | By: 0dayhome | 17-08-2019, 12:50 | 0 Comments
17
August
2019

Altair.Activate.Professional.Edition.2019.2.ISO-TBE | 830 MB | Windows 

Altair Activate software is an open & flexible tool for rapidly modeling and simulating products as multi-disciplinary systems in the form of 1D models (expressed as signal-based or physical block diagrams), optionally coupled to 3D models. Leverage a flexible spectrum of simulations throughout your development cycle – ranging from early concept design (with models involving more abstraction and typically shorter simulations) to later detailed design (with less model abstraction & longer simulations).