Solid Angle Maya To Arnold v3.2.0 For Maya 2017-2019 (Win MacOSX & Linux)-AMPED

Posted in: Softwares / Windows / MacOSX / Linux | By: 0dayhome | 22-03-2019, 10:58 | 0 Comments
22
March
2019

Solid Angle Maya To Arnold v3.2.0 For Maya By AMPED | Total Size: 1.89 GB

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0 core. 

Features:
  • Seamless integration with Maya shapes, cameras, lights and shaders.
  • Image Based Lighting support, including a state of the art physical sky.
  • Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
  • Support for volume rendering with Maya Fluids.
  • Support for Maya Hair and nHair.
  • Particles and nParticles support, including particle instancer.
  • Defer the creation of geometry at render time with the Stand-in placeholder nodes.
  • Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
  • Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
  • XGen integration.
  • Texturable geometric lights.
  • Deep EXR.
  • Rendering of curves.

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